Vulkan Schnee 0.0.1 (22840dc8)
High-performance rendering engine
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A
ActiveCamera (Engine::Ecs)
Actor (Engine::Entities)
Allocation (Engine::Exceptions)
AnchorPoint (Engine::Core)
GltfLoader::VulkanSchneeExtension::AnchorPointReference (Engine::Assets::Loaders)
Animation (Engine::Assets)
AnimationAssetManager (Engine::Assets)
AnimationChannel (Engine::Animation)
AnimationClipAssetRef (Engine::Assets::Authored)
AnimationClipStore (Engine::Core)
AnimationEvaluator (Engine::Animation)
AnimationState (Engine::Ecs)
ApplicationContext (Engine::Core)
ArcadeGliderInput (Engine::Components)
ArcadeGliderState (Engine::Components)
ArcadeGliderStep (Engine::Components)
ArcadeGliderTuning (Engine::Components)
AssetBase (Asset)
AssetHandle (Engine::Assets)
AssetHandleHash (Engine::Assets)
AssetImportPipeline (Engine::Ecs)
AssetLoadingImage (Engine::Ecs)
AssetLoadingStatus (Engine::Ecs)
AssetManager (Asset)
AssetManager (Engine::Core)
AssetRegistry (Engine::Core)
AssetRequested (Engine::Ecs)
Audio (Engine::Assets)
AudioAssetManager (Engine::Assets)
AudioAssetPipeline (Engine::Ecs)
AudioAssetRef (Engine::Assets::Authored)
AudioClipStore (Engine::Core)
AudioData (Engine::Assets)
AudioDeviceInfo (Engine::Core)
AudioEngine (Engine::Core)
AudioFlowGraph (Engine::Core)
AudioFlowHandle (Engine::Assets)
AudioFlowLoader (Engine::Assets)
AudioFlowStore (Engine::Assets)
AudioLoader (Engine::Assets::Loaders)
AudioAssetPipeline::AudioLoadFuture (Engine::Ecs)
B
BidirectionalMap
PhysicsBody::BodyCallbackSubscription (Engine::Components)
BoneTransformsDirty (Engine::Ecs)
BoneVertexData
InputManager::BoolAction (Input)
InputManager::BoolCallbackEntry (Input)
BoundingSphere (Engine::Ecs)
BoxCollision (Engine::Components)
BufferCopyObject
BufferWrite (Engine::Exceptions)
C
InputManager::CallbackHandle (Input)
Collision::CallbackSubscription (Engine::Components)
Camera (Engine::Components)
CameraProperties (Engine::Ecs)
CapsuleCollision (Engine::Components)
ClusterGroupData (Engine::Rendering::GpuBuffers)
ClusterLodData (Engine::Rendering::GpuBuffers)
ClusterSurvivor (Engine::Rendering::GpuBuffers)
CollidableMesh (Engine::Components)
Collision (Engine::Components)
CollisionEvent (Engine::Physics)
CollisionHandle (Engine::Physics)
CollisionProfileHandle (Engine::Physics)
CollisionProfileRegistry (Engine::Physics)
GltfLoader::VulkanSchneeExtension::CollisionProperties (Engine::Assets::Loaders)
CompletedMeshletGeneration (Engine::Ecs)
PhysicsEngine::ComponentPairKey (Engine::Core)
GltfLoader::VulkanSchneeExtension::CollisionProperties::CompoundChild (Engine::Assets::Loaders)
ComputedBoneTransforms (Engine::Ecs)
ConstexprPath (Engine::Core)
ConstructibleWithSceneEntityFirstNodeRest (Engine::Entities::detail)
ConstructibleWithSceneEntityFirstNodeRest< T, First, Rest... > (Engine::Entities::detail)
CpuMeshData (Engine::Rendering)
CpuPrimitiveData (Engine::Rendering)
CubemapTexture (Engine::Assets)
CubemapTextureAssetRef (Engine::Assets::Authored)
CubemapTextureData (Engine::Assets)
CubemapTextureLoader (Engine::Assets)
D
DebugCameraActor (Engine::Entities)
Debugger (Engine)
DebugLabel
VrGlider::DebugSnapshot (Engine::Components)
DescriptorIndexAllocator (Engine::Core)
VRTrackingInput::DevicePose (Engine::Ecs)
DiffuseFlatColorMaterial (Engine::Rendering::GpuBuffers)
DiffuseShaderMaterial (Engine::Rendering::GpuBuffers)
DirectionalLight (Engine::Components)
DirectionalLightData (Engine::Ecs)
GltfLoader::VulkanSchneeExtension::DirectionalLightProperties (Engine::Assets::Loaders)
Dispatch (Engine::Rendering::GpuBuffers)
Draw (Engine::Debug::Rendering)
DynamicPointLight (Engine::Rendering::GpuBuffers)
DynamicPointLightBuffer (Engine::Rendering::GpuBuffers)
E
EngineKern (Engine)
EngineManager (Engine)
Entity (Engine::Entities)
EntityContainer (Engine::Entities)
TextureHandleRegistry::Entry (Engine::Assets::Textures)
Environment (Engine::Exceptions)
Exception (Engine::Exceptions)
ExrChannelInfo (Engine::Assets::Textures)
ExrHeader (Engine::Assets::Textures)
ExrHeaderData (Engine::Ecs)
ExrHeaderFuture (Engine::Ecs)
ExrLoader (Engine::Assets::Textures)
ExrTextureAsset (Engine::Assets)
Headset::Eye (Engine::Rendering)
F
ApplicationContext::QueueFamily::Family (Engine::Core)
InputManager::FloatAction (Input)
InputManager::FloatCallbackEntry (Input)
FlowSettingHandle (Engine::Assets)
FontAssetRef (Engine::Assets::Authored)
FrustumPlanes (Engine::Rendering)
G
GameModule (Engine)
GeometryMeshAssetRef (Engine::Assets::Authored)
GeometryMeshStore (Engine::Core)
GliderConfig (Engine)
GltfAssetRef (Engine::Assets::Authored)
GltfLoader::GltfBufferDataView (Engine::Assets::Loaders)
GltfLoader (Engine::Assets::Loaders)
GltfLoader::GltfMaterialData (Engine::Assets::Loaders)
GltfLoader::GltfMeshData (Engine::Assets::Loaders)
GltfLoader::GltfMeshPrimitiveData (Engine::Assets::Loaders)
GltfModelFuture (Engine::Ecs)
GltfStore::GltfRecord (Engine::Core)
GltfRenderableAssetRef (Engine::Assets::Authored)
GltfRenderableRecord (Engine::Core)
GltfSpawner (Engine::Entities)
GltfSpawnNode (Engine::Entities::detail)
GltfSpawnPlan (Engine::Entities::detail)
GltfStore (Engine::Core)
GltfTextureAsset (Engine::Assets)
GltfLoader::GltfTextureData (Engine::Assets::Loaders)
GltfLoader::GltfVertexData (Engine::Assets::Loaders)
GpuMeshDescription (Engine::Rendering::GpuBuffers)
H
VrGlider::HandData (Engine::Components)
HandPoseInfo (Input)
hash< Asset::MeshPath > (std)
hash< Asset::Path > (std)
hash< Engine::Assets::AssetHandle< Tag > > (std)
hash< Engine::Assets::AudioFlowHandle > (std)
hash< EngineCore::TextureLoadData > (std)
Headset (Engine::Rendering)
I
Headset::ImageBuffer (Engine::Rendering)
ImageData (Engine::Ecs)
WorldUiRenderer::ImGuiTexture (Engine::Rendering)
ImplSubsystems (Engine)
InitializationOrder (Engine::Exceptions)
InputBindingScope (Input)
InputManager (Input)
InstanceCullingData (Engine::Rendering::GpuBuffers)
InstanceData (Engine::Rendering::GpuBuffers)
ITickable (Engine::Core)
J
Joint (Engine::Assets)
AnimationEvaluator::JointPose (Engine::Animation)
JsonHandler (EngineCore)
K
Ktx2Loader (Engine::Assets::Loaders)
Ktx2LoadFuture (Engine::Ecs)
Ktx2TextureData (Engine::Assets::Textures)
L
LightData (Engine::Ecs)
GltfLoader::VulkanSchneeExtension::LightProperties::LightmapProperties (Engine::Assets::Loaders)
LightmapTextureAssetRef (Engine::Assets::Authored)
GltfLoader::VulkanSchneeExtension::LightProperties (Engine::Assets::Loaders)
LineVertex (Engine::Debug::Rendering)
LoadResult (Asset)
LocalBoundsData (Engine::Rendering::GpuBuffers)
LodConfigUBO (Engine::Rendering::GpuBuffers)
LodHierarchyResult (Engine::Ecs)
Logic (Engine::Components)
M
Material (Engine::Assets)
MaterialAssetManager (Engine::Assets)
MaterialAssetRef (Engine::Assets::Authored)
MaterialData (Engine::Core)
MaterialDiffuseFlatColor (Engine::Ecs)
GltfLoader::MaterialExtensions (Engine::Assets::Loaders)
MaterialLoadingData (Engine::Ecs)
MaterialNormals (Engine::Ecs)
MaterialPublication (Engine::Rendering)
MaterialStore (Engine::Core)
TransformOperators::MatrixTransformComponent (Engine::Ecs)
Mesh (Engine::Assets)
Mesh (Engine::Components)
Mesh (Engine::Ecs)
MeshAssetManager (Engine::Assets)
MeshComponentRef (Engine::Ecs)
MeshGeometryData (Engine::Rendering::GpuBuffers)
MeshGeometryMapping (Engine::Rendering)
MeshIndex (Engine::Ecs)
MeshletBounds (Engine::Rendering::GpuBuffers)
MeshletData (Engine::Ecs)
MeshPath (Asset)
MeshPrimitive (Engine::Ecs)
MeshPrimitiveData (Engine::Ecs)
MeshPrimitiveRenderData (Engine::Rendering::GpuBuffers)
GltfLoader::VulkanSchneeExtension::MeshProperties (Engine::Assets::Loaders)
MeshUnpackingData (Engine::Rendering::GpuBuffers)
GltfLoader::VulkanSchneeExtension::metadata (Engine::Assets::Loaders)
MissingOpenXrRuntime (Engine::Exceptions)
MissingVulkanFeature (Engine::Exceptions)
Model (Engine::Ecs)
ModelAssetPipeline (Engine::Ecs)
ModelFuture (Engine::Ecs)
ModelNode (Engine::Ecs)
N
NodeFactory (Engine::Entities)
NormalsMaterial (Engine::Rendering::GpuBuffers)
NullAssetHandle (Engine::Assets)
O
ObjectCullingCounters (Engine::Rendering::GpuBuffers)
ObjectCullingData (Engine::Rendering::GpuBuffers)
OpenXrHelper (Engine)
P
PackedTriangle (Engine::Ecs)
PackedVertex (Engine::Core)
Parent (Engine::Ecs)
Path (Asset)
Path (Engine::Core)
PathHasher (Engine::Core)
PbrMaterial (Engine::Rendering::GpuBuffers)
PhysicsEngine::PendingActorEvent (Engine::Core)
PhysicsEngine::PendingComponentEvent (Engine::Core)
AudioEngine::PendingPlay (Engine::Core)
PerObjectPrimitiveData (Engine::Rendering)
PhysicsBody (Engine::Components)
PhysicsBodyHandle (Engine::Physics)
PhysicsEngine (Engine::Core)
PhysicsQueryFilter (Engine::Physics)
PipelineGeometryData (Engine::Ecs)
AudioEngine::PlayingFlow (Engine::Core)
AudioEngine::PlayingSound (Engine::Core)
Plog (Engine::Debugging)
PointLightData (Engine::Ecs)
GltfLoader::VulkanSchneeExtension::PointLightProperties (Engine::Assets::Loaders)
OpenXrHelper::posef (Engine)
PrimitiveData (Engine::Ecs)
PrimitiveDataLoading (Engine::Ecs)
PrimitiveMeshletData (Engine::Rendering::GpuBuffers)
PrimitiveMeshletResult (Engine::Ecs)
PrimitiveMetaData (Engine::Ecs)
CollisionProfileRegistry::ProfileData (Engine::Physics)
InputManager::ProviderHandle (Input)
PublishedMaterial (Engine::Rendering)
Q
ApplicationContext::QueueFamily (Engine::Core)
R
Rat (Engine::Entities)
RawMeshData (Engine::Ecs)
RaycastHit (Engine::Physics)
Record (Asset)
AudioFlowStore::Record (Engine::Assets)
AnimationClipStore::Record (Engine::Core)
AudioClipStore::Record (Engine::Core)
GeometryMeshStore::Record (Engine::Core)
MaterialStore::Record (Engine::Core)
SkinStore::Record (Engine::Core)
Texture2DStore::Record (Engine::Core)
Ref (Asset)
RegistryManager (Engine::Ecs)
GltfStore::RenderableRecord (Engine::Core)
RenderDoc (Engine)
RendererDirtyList (Engine::Ecs)
Rendering (Engine::Exceptions)
RenderTarget (Engine::Rendering)
WidgetComponent::Resolution (Engine::Components)
WorldUiRenderer::RetiredTarget (Engine::Rendering)
RigidBodyCreateInfo (Engine::Physics)
RootNode (Engine::Entities)
PhysicsEngine::RuntimeBodySlot (Engine::Core)
PhysicsEngine::RuntimeCollisionSlot (Engine::Core)
RuntimeMaterialLease (Engine::Assets)
RuntimeTexture (Engine::Assets)
RuntimeTextureDescriptorLease (Engine::Assets)
S
SamplerCache (Engine::Core)
Scene (Engine::Components)
Scene (Engine::Entities)
SceneBrowserEntry (Engine)
SceneGraph (Engine::Entities)
SceneLightingSettings (Engine::Entities)
SceneManager (Engine::Core)
SceneNode (Engine::Entities)
SceneNodeRef (Engine::Ecs)
GltfLoader::VulkanSchneeMaterialExtension::ShaderParameter (Engine::Assets::Loaders)
SHProbeData (Engine::Rendering::GpuBuffers)
BidirectionalMap::Side
SimulatesPhysics (Engine::Ecs)
SingleMeshletGeometryData (Engine::Rendering::GpuBuffers)
SkeletalMeshActor (Engine::Entities)
SkeletalMeshAssetRef (Engine::Assets::Authored)
SkeletalMeshData (Engine::Ecs)
SkeletonAssetRef (Engine::Assets::Authored)
Skin (Engine::Assets)
SkinAssetManager (Engine::Assets)
SkinAssetRef (Engine::Assets::Authored)
SkinStore (Engine::Core)
AudioEngine::SpatializedSound (Engine::Core)
SpawnContext (Engine::Entities)
StaticMeshActor (Engine::Entities)
StaticMeshData (Engine::Ecs)
StaticMeshes (Engine::Ecs)
GltfLoader::StaticMeshExtensions (Engine::Assets::Loaders)
GltfLoader::StaticMeshSettings (Engine::Assets::Loaders)
SteamAudioBackend (Engine::Core)
Subsystems (Engine)
SunLightBuffer (Engine::Rendering::GpuBuffers)
SunShadowCascadeBuffer (Engine::Rendering::GpuBuffers)
T
Table (Engine::UI)
WorldUiRenderer::Target (Engine::Rendering)
WorldUiRenderer::TargetFrame (Engine::Rendering)
Texture (Engine::Assets)
Texture2DAssetRef (Engine::Assets::Authored)
Texture2DStore (Engine::Core)
TextureAssetManager (Engine::Assets)
TextureAssetPipeline (Engine::Ecs)
TextureHandle (Engine::Assets)
TextureHandleRegistry (Engine::Assets::Textures)
TextureIdentityKey (Engine::Assets::Textures)
TextureIdentityKeyHash (Engine::Assets::Textures)
TextureLoadData (EngineCore)
TextureStorage (Engine::Core)
Tick (Engine::Ecs)
TimerManager::TimerEvent (Engine::Core)
TimerManager::TimerHandle (Engine::Core)
TimerManager (Engine::Core)
TrackedHandPose (Input)
Tracy
Transform (Engine::Ecs)
TransformDepth (Engine::Ecs)
TransformDirty (Engine::Ecs)
TransformDirtyRenderer (Engine::Ecs)
TransformOperators (Engine::Ecs)
TypedTextureHandle (Engine::Assets)
U
UnifiedMeshlet (Engine::Rendering::GpuBuffers)
UnpackedMeshletData (Engine::Ecs)
V
InputManager::Vec2Action (Input)
InputManager::Vec2CallbackEntry (Input)
Vertex
VisibleLodPrimitive (Engine::Rendering::GpuBuffers)
VisibleMeshletInfo (Engine::Rendering::GpuBuffers)
VisibleMeshletRange (Engine::Rendering::GpuBuffers)
VrCamera (Engine::Components)
VrGlider (Engine::Components)
VrHeadsetConnection (Engine::Exceptions)
VrMovement (Engine::Components)
VRTrackingInput (Engine::Ecs)
VulkanDebugLogger (Engine)
VulkanFunctions
VulkanHelper
GltfLoader::VulkanSchneeExtension (Engine::Assets::Loaders)
GltfLoader::VulkanSchneeMaterialExtension (Engine::Assets::Loaders)
VulkanSetup (Engine::Exceptions)
W
Headset::WaitFrameResult (Engine::Rendering)
WidgetComponent (Engine::Components)
WindField (Engine::World)
WindFieldConfig (Engine::World)
WindSample (Engine::World)
WindTrail (Engine::Components)
WorldTransform (Engine::Ecs)
WorldUiMaterialSettings (Engine::Components)
WorldUiRenderer (Engine::Rendering)
WorldUiSurfaceComponent (Engine::Components)
WidgetComponent::WorldUiWindowStyle (Engine::Components)
X
XrInputHandler::XrActionCache (Input)
XrInputHandler::XrActionInfo (Input)
XrInputDef (Input)
XrInputHandler (Input)
XrProfileDef (Input)
XrRendering (Engine::Exceptions)
XrRig (Input)