#include <GltfLoader.h>
Definition at line 126 of file GltfLoader.h.
◆ LightmapProperties()
| Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::LightProperties::LightmapProperties::LightmapProperties |
( |
const tinygltf::Value & | extension | ) |
|
|
explicit |
◆ getRuntimeLightmapPath()
| const std::filesystem::path & Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::LightProperties::LightmapProperties::getRuntimeLightmapPath |
( |
| ) |
const |
|
nodiscard |
◆ isLightmapPathValid()
| bool Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::LightProperties::LightmapProperties::isLightmapPathValid |
( |
| ) |
const |
◆ lightmapKtxPath
| std::filesystem::path Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::LightProperties::LightmapProperties::lightmapKtxPath |
◆ lightmapPath
| std::filesystem::path Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::LightProperties::LightmapProperties::lightmapPath |
◆ lightmapUvIndex
| uint32_t Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::LightProperties::LightmapProperties::lightmapUvIndex |
The documentation for this struct was generated from the following file:
- /home/magerbeton/Documents/gl3-vulkan/Engine/include/Engine/Mesh/GltfLoader.h