Vulkan Schnee 0.0.1
High-performance rendering engine
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Input::TrackedHandPose Struct Reference

#include <XrRig.h>

Public Attributes

bool isValid = false
glm::vec3 position { 0.0f }
glm::quat orientation { 1.0f, 0.0f, 0.0f, 0.0f }

Detailed Description

Definition at line 17 of file XrRig.h.

Member Data Documentation

◆ isValid

bool Input::TrackedHandPose::isValid = false

Definition at line 19 of file XrRig.h.

◆ orientation

glm::quat Input::TrackedHandPose::orientation { 1.0f, 0.0f, 0.0f, 0.0f }

Definition at line 21 of file XrRig.h.

◆ position

glm::vec3 Input::TrackedHandPose::position { 0.0f }

Definition at line 20 of file XrRig.h.


The documentation for this struct was generated from the following file:
  • /home/magerbeton/Documents/gl3-vulkan/Engine/include/Engine/Input/XrRig.h