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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <GltfLoader.h>
Public Attributes | |
| std::string | name |
| std::vector< glm::vec3 > | vertices |
| std::vector< uint32_t > | indices |
| std::vector< uint32_t > | edgeIndices |
| glm::vec3 | offset { 0.0f } |
| glm::quat | rotation { glm::identity<glm::quat>() } |
Definition at line 335 of file GltfLoader.h.
| std::vector<uint32_t> Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties::CompoundChild::edgeIndices |
Definition at line 340 of file GltfLoader.h.
| std::vector<uint32_t> Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties::CompoundChild::indices |
Definition at line 339 of file GltfLoader.h.
| std::string Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties::CompoundChild::name |
Definition at line 337 of file GltfLoader.h.
| glm::vec3 Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties::CompoundChild::offset { 0.0f } |
Definition at line 341 of file GltfLoader.h.
| glm::quat Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties::CompoundChild::rotation { glm::identity<glm::quat>() } |
Definition at line 342 of file GltfLoader.h.
| std::vector<glm::vec3> Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties::CompoundChild::vertices |
Definition at line 338 of file GltfLoader.h.