Vulkan Schnee 0.0.1
High-performance rendering engine
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Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties::CompoundChild Struct Reference

#include <GltfLoader.h>

Collaboration diagram for Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties::CompoundChild:

Public Attributes

std::string name
std::vector< glm::vec3 > vertices
std::vector< uint32_t > indices
std::vector< uint32_t > edgeIndices
glm::vec3 offset { 0.0f }
glm::quat rotation { glm::identity<glm::quat>() }

Detailed Description

Definition at line 335 of file GltfLoader.h.

Member Data Documentation

◆ edgeIndices

std::vector<uint32_t> Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties::CompoundChild::edgeIndices

Definition at line 340 of file GltfLoader.h.

◆ indices

std::vector<uint32_t> Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties::CompoundChild::indices

Definition at line 339 of file GltfLoader.h.

◆ name

std::string Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties::CompoundChild::name

Definition at line 337 of file GltfLoader.h.

◆ offset

glm::vec3 Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties::CompoundChild::offset { 0.0f }

Definition at line 341 of file GltfLoader.h.

◆ rotation

glm::quat Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties::CompoundChild::rotation { glm::identity<glm::quat>() }

Definition at line 342 of file GltfLoader.h.

◆ vertices

std::vector<glm::vec3> Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties::CompoundChild::vertices

Definition at line 338 of file GltfLoader.h.


The documentation for this struct was generated from the following file:
  • /home/magerbeton/Documents/gl3-vulkan/Engine/include/Engine/Mesh/GltfLoader.h