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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <GltfLoader.h>
Public Attributes | |
| std::string | name |
| std::vector< glm::vec3 > | vertices |
| std::vector< uint32_t > | indices |
| std::vector< uint32_t > | edgeIndices |
| glm::vec3 | offset {0.0f} |
| glm::quat | rotation {glm::identity<glm::quat>()} |
Definition at line 183 of file GltfLoader.h.
| std::vector<uint32_t> Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties::CompoundChild::edgeIndices |
Definition at line 187 of file GltfLoader.h.
| std::vector<uint32_t> Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties::CompoundChild::indices |
Definition at line 186 of file GltfLoader.h.
| std::string Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties::CompoundChild::name |
Definition at line 184 of file GltfLoader.h.
| glm::vec3 Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties::CompoundChild::offset {0.0f} |
Definition at line 188 of file GltfLoader.h.
| glm::quat Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties::CompoundChild::rotation {glm::identity<glm::quat>()} |
Definition at line 189 of file GltfLoader.h.
| std::vector<glm::vec3> Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties::CompoundChild::vertices |
Definition at line 185 of file GltfLoader.h.