Vulkan Schnee 0.0.1
High-performance rendering engine
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Engine::Ecs::MeshPrimitive Struct Reference

#include <EcsData.h>

Collaboration diagram for Engine::Ecs::MeshPrimitive:

Public Attributes

std::optional< PrimitiveDatadata = std::nullopt
std::optional< MeshletDatameshletData = std::nullopt
std::optional< UnpackedMeshletDataunpackedData = std::nullopt
 Pre-unpacked GPU-ready data.
std::optional< LodHierarchyResultlodHierarchy = std::nullopt
 LOD hierarchy (if generated)
Ecs::BoundingSphere boundingSphere
Asset::Path materialPath
 Reference to MaterialAsset for pipeline lookup.

Detailed Description

Definition at line 347 of file EcsData.h.

Member Data Documentation

◆ boundingSphere

Ecs::BoundingSphere Engine::Ecs::MeshPrimitive::boundingSphere

Definition at line 352 of file EcsData.h.

◆ data

std::optional<PrimitiveData> Engine::Ecs::MeshPrimitive::data = std::nullopt

Definition at line 348 of file EcsData.h.

◆ lodHierarchy

std::optional<LodHierarchyResult> Engine::Ecs::MeshPrimitive::lodHierarchy = std::nullopt

LOD hierarchy (if generated)

Definition at line 351 of file EcsData.h.

◆ materialPath

Asset::Path Engine::Ecs::MeshPrimitive::materialPath

Reference to MaterialAsset for pipeline lookup.

Definition at line 353 of file EcsData.h.

◆ meshletData

std::optional<MeshletData> Engine::Ecs::MeshPrimitive::meshletData = std::nullopt

Definition at line 349 of file EcsData.h.

◆ unpackedData

std::optional<UnpackedMeshletData> Engine::Ecs::MeshPrimitive::unpackedData = std::nullopt

Pre-unpacked GPU-ready data.

Definition at line 350 of file EcsData.h.


The documentation for this struct was generated from the following file:
  • /home/magerbeton/Documents/gl3-vulkan/Engine/include/Engine/Ecs/EcsData.h