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Vulkan Schnee 0.0.1
High-performance rendering engine
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Result of LOD hierarchy generation for a mesh primitive. Contains per-cluster and per-group data for all LOD levels. More...
#include <EcsData.h>
Public Attributes | |
| std::vector< Engine::Rendering::ClusterLodData > | clusters |
| Per-cluster data (all LOD levels combined) | |
| std::vector< Engine::Rendering::ClusterGroupData > | groups |
| MeshletData | meshletData |
| Meshlet data for all clusters (extends base meshlet data) | |
| UnpackedMeshletData | unpackedData |
| Unpacked GPU data for LOD meshlets. | |
| size_t | baseLevelClusterCount = 0 |
| Clusters at LOD 0 (finest level) | |
| size_t | lodLevelCount = 0 |
| Number of LOD levels generated. | |
Result of LOD hierarchy generation for a mesh primitive. Contains per-cluster and per-group data for all LOD levels.
| size_t Engine::Ecs::LodHierarchyResult::baseLevelClusterCount = 0 |
| std::vector<Engine::Rendering::ClusterLodData> Engine::Ecs::LodHierarchyResult::clusters |
| std::vector<Engine::Rendering::ClusterGroupData> Engine::Ecs::LodHierarchyResult::groups |
| size_t Engine::Ecs::LodHierarchyResult::lodLevelCount = 0 |
| MeshletData Engine::Ecs::LodHierarchyResult::meshletData |
| UnpackedMeshletData Engine::Ecs::LodHierarchyResult::unpackedData |