Vulkan Schnee 0.0.1
High-performance rendering engine
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Engine::Ecs::MeshletData Struct Reference

#include <EcsData.h>

Collaboration diagram for Engine::Ecs::MeshletData:

Public Attributes

std::vector< meshopt_Meshlet > meshlets
std::vector< uint32_t > meshletVertices
std::vector< uint8_t > meshletTriangles

Detailed Description

Definition at line 253 of file EcsData.h.

Member Data Documentation

◆ meshlets

std::vector<meshopt_Meshlet> Engine::Ecs::MeshletData::meshlets

Definition at line 254 of file EcsData.h.

◆ meshletTriangles

std::vector<uint8_t> Engine::Ecs::MeshletData::meshletTriangles

Definition at line 256 of file EcsData.h.

◆ meshletVertices

std::vector<uint32_t> Engine::Ecs::MeshletData::meshletVertices

Definition at line 255 of file EcsData.h.


The documentation for this struct was generated from the following file:
  • /home/magerbeton/Documents/gl3-vulkan/Engine/include/Engine/Ecs/EcsData.h