Vulkan Schnee 0.0.1 (22840dc8)
High-performance rendering engine
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Engine::Core::AnimationClipStore::Record Struct Reference

Stored metadata for one animation clip handle slot. More...

Collaboration diagram for Engine::Core::AnimationClipStore::Record:

Public Attributes

Asset::MeshPath path
 Authored source path and animation name.
uint32_t generation = 1
 Store generation used to validate handles for this slot.
uint64_t payloadGeneration = 0
 Payload change counter reserved for cache invalidation.
uint64_t residencyGeneration = 0
 Residency change counter reserved for streaming state.

Detailed Description

Stored metadata for one animation clip handle slot.

Definition at line 484 of file AssetRegistry.h.

Member Data Documentation

◆ generation

uint32_t Engine::Core::AnimationClipStore::Record::generation = 1

Store generation used to validate handles for this slot.

Definition at line 487 of file AssetRegistry.h.

◆ path

Asset::MeshPath Engine::Core::AnimationClipStore::Record::path

Authored source path and animation name.

Definition at line 486 of file AssetRegistry.h.

◆ payloadGeneration

uint64_t Engine::Core::AnimationClipStore::Record::payloadGeneration = 0

Payload change counter reserved for cache invalidation.

Definition at line 488 of file AssetRegistry.h.

◆ residencyGeneration

uint64_t Engine::Core::AnimationClipStore::Record::residencyGeneration = 0

Residency change counter reserved for streaming state.

Definition at line 489 of file AssetRegistry.h.


The documentation for this struct was generated from the following file:
  • /workspace/magerbeton/gl3-vulkan/code/Engine/include/Engine/Asset/AssetRegistry.h