Vulkan Schnee 0.0.1 (22840dc8)
High-performance rendering engine
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Engine::Components::PhysicsBody::BodyCallbackSubscription Struct Reference

Public Attributes

PhysicsBodyCallbackHandle handle = 0
std::function< void(const Physics::CollisionEvent &)> callback

Detailed Description

Definition at line 419 of file PhysicsBodyComponent.h.

Member Data Documentation

◆ callback

std::function<void( const Physics::CollisionEvent & )> Engine::Components::PhysicsBody::BodyCallbackSubscription::callback

Definition at line 422 of file PhysicsBodyComponent.h.

◆ handle

PhysicsBodyCallbackHandle Engine::Components::PhysicsBody::BodyCallbackSubscription::handle = 0

Definition at line 421 of file PhysicsBodyComponent.h.


The documentation for this struct was generated from the following file: