Vulkan Schnee 0.0.1
High-performance rendering engine
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Engine::Components::ArcadeGliderState Struct Reference

#include <ArcadeGliderFlightModel.h>

Public Attributes

bool stalled = false
float stallRecoveryTimer = 0.0f

Detailed Description

Definition at line 35 of file ArcadeGliderFlightModel.h.

Member Data Documentation

◆ stalled

bool Engine::Components::ArcadeGliderState::stalled = false

Definition at line 37 of file ArcadeGliderFlightModel.h.

◆ stallRecoveryTimer

float Engine::Components::ArcadeGliderState::stallRecoveryTimer = 0.0f

Definition at line 38 of file ArcadeGliderFlightModel.h.


The documentation for this struct was generated from the following file: