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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <ArcadeGliderFlightModel.h>
Public Attributes | |
| glm::vec3 | velocity { 0.0f } |
| glm::vec3 | glideDirection { 0.0f, 0.0f, -1.0f } |
| float | momentum = 0.0f |
| float | verticalVelocity = 0.0f |
| float | climbDemand = 0.0f |
| float | diveDemand = 0.0f |
| float | windAlignment = 0.0f |
| float | windMomentumDelta = 0.0f |
| float | dragDelta = 0.0f |
| float | climbMomentumDelta = 0.0f |
| bool | stalled = false |
| bool | enteredStall = false |
| bool | recoveredStall = false |
| float | stallRecoveryTimer = 0.0f |
Definition at line 51 of file ArcadeGliderFlightModel.h.
| float Engine::Components::ArcadeGliderStep::climbDemand = 0.0f |
Definition at line 57 of file ArcadeGliderFlightModel.h.
| float Engine::Components::ArcadeGliderStep::climbMomentumDelta = 0.0f |
Definition at line 62 of file ArcadeGliderFlightModel.h.
| float Engine::Components::ArcadeGliderStep::diveDemand = 0.0f |
Definition at line 58 of file ArcadeGliderFlightModel.h.
| float Engine::Components::ArcadeGliderStep::dragDelta = 0.0f |
Definition at line 61 of file ArcadeGliderFlightModel.h.
| bool Engine::Components::ArcadeGliderStep::enteredStall = false |
Definition at line 64 of file ArcadeGliderFlightModel.h.
| glm::vec3 Engine::Components::ArcadeGliderStep::glideDirection { 0.0f, 0.0f, -1.0f } |
Definition at line 54 of file ArcadeGliderFlightModel.h.
| float Engine::Components::ArcadeGliderStep::momentum = 0.0f |
Definition at line 55 of file ArcadeGliderFlightModel.h.
| bool Engine::Components::ArcadeGliderStep::recoveredStall = false |
Definition at line 65 of file ArcadeGliderFlightModel.h.
| bool Engine::Components::ArcadeGliderStep::stalled = false |
Definition at line 63 of file ArcadeGliderFlightModel.h.
| float Engine::Components::ArcadeGliderStep::stallRecoveryTimer = 0.0f |
Definition at line 66 of file ArcadeGliderFlightModel.h.
| glm::vec3 Engine::Components::ArcadeGliderStep::velocity { 0.0f } |
Definition at line 53 of file ArcadeGliderFlightModel.h.
| float Engine::Components::ArcadeGliderStep::verticalVelocity = 0.0f |
Definition at line 56 of file ArcadeGliderFlightModel.h.
| float Engine::Components::ArcadeGliderStep::windAlignment = 0.0f |
Definition at line 59 of file ArcadeGliderFlightModel.h.
| float Engine::Components::ArcadeGliderStep::windMomentumDelta = 0.0f |
Definition at line 60 of file ArcadeGliderFlightModel.h.