Vulkan Schnee 0.0.1
High-performance rendering engine
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Engine::World::WindSample Struct Reference

A wind sample is the wind force at one point in the wind field. More...

#include <WindField.h>

Public Attributes

glm::vec3 velocity { 0.0f }
float strength = 0.0f
uint32_t pocketId = 0u
bool isInsidePocket = false

Detailed Description

A wind sample is the wind force at one point in the wind field.

Definition at line 45 of file WindField.h.

Member Data Documentation

◆ isInsidePocket

bool Engine::World::WindSample::isInsidePocket = false

Definition at line 50 of file WindField.h.

◆ pocketId

uint32_t Engine::World::WindSample::pocketId = 0u

Definition at line 49 of file WindField.h.

◆ strength

float Engine::World::WindSample::strength = 0.0f

Definition at line 48 of file WindField.h.

◆ velocity

glm::vec3 Engine::World::WindSample::velocity { 0.0f }

Definition at line 47 of file WindField.h.


The documentation for this struct was generated from the following file:
  • /home/magerbeton/Documents/gl3-vulkan/Engine/include/Engine/World/WindField.h