Vulkan Schnee 0.0.1 (22840dc8)
High-performance rendering engine
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Engine::Ecs::MeshPrimitiveData Struct Reference

Renderer-facing primitive collection for one mesh asset. More...

#include <EcsData.h>

Collaboration diagram for Engine::Ecs::MeshPrimitiveData:

Public Attributes

std::vector< Ecs::MeshPrimitive > primitives
 Primitive records in source mesh order.
Ecs::BoundingSphere boundingSphere
 Local-space bounds for all primitives.

Detailed Description

Renderer-facing primitive collection for one mesh asset.

Definition at line 444 of file EcsData.h.

Member Data Documentation

◆ boundingSphere

Ecs::BoundingSphere Engine::Ecs::MeshPrimitiveData::boundingSphere

Local-space bounds for all primitives.

Definition at line 447 of file EcsData.h.

◆ primitives

std::vector<Ecs::MeshPrimitive> Engine::Ecs::MeshPrimitiveData::primitives

Primitive records in source mesh order.

Definition at line 446 of file EcsData.h.


The documentation for this struct was generated from the following file:
  • /workspace/magerbeton/gl3-vulkan/code/Engine/include/Engine/Ecs/EcsData.h