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Vulkan Schnee 0.0.1 (22840dc8)
High-performance rendering engine
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Syntax-level reference from an owning mesh node to an AnchorPoint node. More...
#include <GltfLoader.h>
Public Attributes | |
| std::string | name |
| Authored empty-node name used for runtime lookup. | |
| uint32_t | nodeIndex = 0 |
| Referenced entry in the source glTF node array. | |
Syntax-level reference from an owning mesh node to an AnchorPoint node.
Definition at line 249 of file GltfLoader.h.
| std::string Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::AnchorPointReference::name |
Authored empty-node name used for runtime lookup.
Definition at line 251 of file GltfLoader.h.
| uint32_t Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::AnchorPointReference::nodeIndex = 0 |
Referenced entry in the source glTF node array.
Definition at line 252 of file GltfLoader.h.