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Vulkan Schnee 0.0.1
High-performance rendering engine
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Compact vertex format used by mesh packing code. More...
#include <AssetManager.h>
Public Attributes | |
| glm::vec3 | position |
| uint32_t | packedNormal |
| uint32_t | packedColor |
| uint32_t | packedTexCoord |
Compact vertex format used by mesh packing code.
Definition at line 70 of file AssetManager.h.
| uint32_t Engine::Core::PackedVertex::packedColor |
Definition at line 74 of file AssetManager.h.
| uint32_t Engine::Core::PackedVertex::packedNormal |
Definition at line 73 of file AssetManager.h.
| uint32_t Engine::Core::PackedVertex::packedTexCoord |
Definition at line 75 of file AssetManager.h.
| glm::vec3 Engine::Core::PackedVertex::position |
Definition at line 72 of file AssetManager.h.