|
Vulkan Schnee 0.0.1 (22840dc8)
High-performance rendering engine
|
Classes | |
| struct | AnimationClipAssetRef |
| Handle to an animation clip. More... | |
| struct | AudioAssetRef |
| Handle to audio clip asset data. More... | |
| struct | CubemapTextureAssetRef |
| Handle to a cubemap texture. More... | |
| struct | FontAssetRef |
| Handle to a font asset. More... | |
| struct | GeometryMeshAssetRef |
| Handle to non-skinned mesh geometry. More... | |
| struct | GltfAssetRef |
| Handle to a glTF container file. More... | |
| struct | GltfRenderableAssetRef |
| Handle to one mesh-bearing node inside a glTF file. More... | |
| struct | LightmapTextureAssetRef |
| Handle to a file-backed sampled 2D texture. More... | |
| struct | MaterialAssetRef |
| Handle to a material payload. More... | |
| struct | SkeletalMeshAssetRef |
| Handle to skinned mesh geometry. More... | |
| struct | SkeletonAssetRef |
| Handle to skeleton metadata. More... | |
| struct | SkinAssetRef |
| Handle to skin binding data. More... | |
| struct | Texture2DAssetRef |
| Handle to a file-backed sampled 2D texture. More... | |