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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <AssetRefs.h>
Public Attributes | |
| std::string_view | source |
| std::string_view | nodeName |
Definition at line 25 of file AssetRefs.h.
| std::string_view Engine::Assets::Authored::SkeletalMeshAssetRef::nodeName |
Definition at line 28 of file AssetRefs.h.
| std::string_view Engine::Assets::Authored::SkeletalMeshAssetRef::source |
Definition at line 27 of file AssetRefs.h.