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Vulkan Schnee 0.0.1 (22840dc8)
High-performance rendering engine
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Handle to audio clip asset data. More...
#include <AssetRefs.h>
Public Attributes | |
| std::string_view | source |
| Authored audio clip source path. | |
Handle to audio clip asset data.
This refers to decoded or streamable clip data loaded from an authored path. It is not a playback-instance handle; starting playback should return a separate handle for the active sound if the caller needs to stop or modify that instance.
Definition at line 106 of file AssetRefs.h.
| std::string_view Engine::Assets::Authored::AudioAssetRef::source |
Authored audio clip source path.
Definition at line 108 of file AssetRefs.h.