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Vulkan Schnee 0.0.1 (22840dc8)
High-performance rendering engine
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Culling operation counters for GPU buffers. More...
#include <RenderData.h>
Public Attributes | |
| uint32_t | objectCount |
| Number of objects submitted for culling. | |
| uint32_t | totalMeshletCount |
| Total meshlet count across submitted objects. | |
Culling operation counters for GPU buffers.
Definition at line 262 of file RenderData.h.
| uint32_t Engine::Rendering::GpuBuffers::ObjectCullingCounters::objectCount |
Number of objects submitted for culling.
Definition at line 264 of file RenderData.h.
| uint32_t Engine::Rendering::GpuBuffers::ObjectCullingCounters::totalMeshletCount |
Total meshlet count across submitted objects.
Definition at line 265 of file RenderData.h.