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Vulkan Schnee 0.0.1
High-performance rendering engine
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Culling operation counters for GPU buffers. More...
#include <RenderData.h>
Public Attributes | |
| uint32_t | objectCount |
| uint32_t | totalMeshletCount |
Culling operation counters for GPU buffers.
Definition at line 220 of file RenderData.h.
| uint32_t Engine::Rendering::GpuBuffers::ObjectCullingCounters::objectCount |
Definition at line 222 of file RenderData.h.
| uint32_t Engine::Rendering::GpuBuffers::ObjectCullingCounters::totalMeshletCount |
Definition at line 223 of file RenderData.h.