Vulkan Schnee 0.0.1 (22840dc8)
High-performance rendering engine
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Engine::Ecs::WorldTransform Struct Reference

Cached world transform matrix written by the scene graph. More...

#include <EcsData.h>

Public Attributes

glm::mat4 matrix = glm::mat4(1.0f)
 Column-major world transform matrix.

Detailed Description

Cached world transform matrix written by the scene graph.

Definition at line 561 of file EcsData.h.

Member Data Documentation

◆ matrix

glm::mat4 Engine::Ecs::WorldTransform::matrix = glm::mat4(1.0f)

Column-major world transform matrix.

Definition at line 562 of file EcsData.h.


The documentation for this struct was generated from the following file:
  • /workspace/magerbeton/gl3-vulkan/code/Engine/include/Engine/Ecs/EcsData.h