Vulkan Schnee 0.0.1
High-performance rendering engine
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Engine::Ecs::VRTrackingInput::DevicePose Struct Reference

World-space pose for a tracked XR device. More...

#include <EcsData.h>

Public Attributes

glm::vec3 position = glm::vec3(0.0f)
 Device position in world space.
glm::quat orientation = glm::quat(1.0f, 0.0f, 0.0f, 0.0f)
 Device orientation in world space.

Detailed Description

World-space pose for a tracked XR device.

Definition at line 637 of file EcsData.h.

Member Data Documentation

◆ orientation

glm::quat Engine::Ecs::VRTrackingInput::DevicePose::orientation = glm::quat(1.0f, 0.0f, 0.0f, 0.0f)

Device orientation in world space.

Definition at line 646 of file EcsData.h.

◆ position

glm::vec3 Engine::Ecs::VRTrackingInput::DevicePose::position = glm::vec3(0.0f)

Device position in world space.

Definition at line 641 of file EcsData.h.


The documentation for this struct was generated from the following file:
  • /home/magerbeton/Documents/gl3-vulkan/Engine/include/Engine/Ecs/EcsData.h