Vulkan Schnee 0.0.1
High-performance rendering engine
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Engine::Ecs::PipelineGeometryData Struct Reference

Temporary holder for raw geometry data during pipeline execution This is used to pass data between pipeline stages. More...

#include <EcsData.h>

Public Attributes

void * rawGeometryData = nullptr

Detailed Description

Temporary holder for raw geometry data during pipeline execution This is used to pass data between pipeline stages.

Definition at line 501 of file EcsData.h.

Member Data Documentation

◆ rawGeometryData

void* Engine::Ecs::PipelineGeometryData::rawGeometryData = nullptr

Definition at line 504 of file EcsData.h.


The documentation for this struct was generated from the following file:
  • /home/magerbeton/Documents/gl3-vulkan/Engine/include/Engine/Ecs/EcsData.h