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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <XrRig.h>
Public Member Functions | |
| XrRig (const XrInputHandler *inputHandler, const Engine::Rendering::Headset *headset) | |
| void | resolveTrackedPoses () |
| TrackedHandPose | getHandPose (Hand hand) const |
Private Attributes | |
| const XrInputHandler * | inputHandler_ = nullptr |
| const Engine::Rendering::Headset * | headset_ = nullptr |
| TrackedHandPose | handPoses_ [2] |
Resolves raw XR play-space poses into world-space tracked poses after the player origin has been updated for the frame.
| Input::XrRig::XrRig | ( | const XrInputHandler * | inputHandler, |
| const Engine::Rendering::Headset * | headset ) |
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nodiscard |
| void Input::XrRig::resolveTrackedPoses | ( | ) |
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private |
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private |
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private |