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Vulkan Schnee 0.0.1 (22840dc8)
High-performance rendering engine
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Raw mesh geometry data extracted from a glTF file. More...
#include <EcsData.h>
Public Attributes | |
| std::vector< Vertex > | vertices |
| Raw vertex data extracted from the source mesh. | |
| std::vector< uint32_t > | indices |
| Raw triangle indices extracted from the source mesh. | |
Raw mesh geometry data extracted from a glTF file.
Stores unprocessed vertices and indices.
| std::vector<uint32_t> Engine::Ecs::RawMeshData::indices |
| std::vector<Vertex> Engine::Ecs::RawMeshData::vertices |