Vulkan Schnee 0.0.1 (22840dc8)
High-performance rendering engine
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Engine::Ecs::RawMeshData Struct Reference

Raw mesh geometry data extracted from a glTF file. More...

#include <EcsData.h>

Collaboration diagram for Engine::Ecs::RawMeshData:

Public Attributes

std::vector< Vertex > vertices
 Raw vertex data extracted from the source mesh.
std::vector< uint32_t > indices
 Raw triangle indices extracted from the source mesh.

Detailed Description

Raw mesh geometry data extracted from a glTF file.

Stores unprocessed vertices and indices.

Definition at line 640 of file EcsData.h.

Member Data Documentation

◆ indices

std::vector<uint32_t> Engine::Ecs::RawMeshData::indices

Raw triangle indices extracted from the source mesh.

Definition at line 642 of file EcsData.h.

◆ vertices

std::vector<Vertex> Engine::Ecs::RawMeshData::vertices

Raw vertex data extracted from the source mesh.

Definition at line 641 of file EcsData.h.


The documentation for this struct was generated from the following file:
  • /workspace/magerbeton/gl3-vulkan/code/Engine/include/Engine/Ecs/EcsData.h