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Vulkan Schnee 0.0.1
High-performance rendering engine
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Classes | |
| struct | ConstructibleWithSceneEntityFirstNodeRest |
| struct | ConstructibleWithSceneEntityFirstNodeRest< T, First, Rest... > |
| struct | GltfSpawnNode |
| struct | GltfSpawnPlan |
Concepts | |
| concept | ConstructibleWithActorContext |
Functions | |
| GltfSpawnPlan | prepareGltfSpawnPlan (Scene *scene, const std::filesystem::path &gltfPath) |
| GltfSpawnPlan | prepareGltfSpawnPlan (Scene *scene, Assets::GltfHandle gltf) |
| void | applyGltfNodeExtensions (Actor *actor, const GltfSpawnPlan &plan, const GltfSpawnNode &spawnNode) |
| void Engine::Entities::detail::applyGltfNodeExtensions | ( | Actor * | actor, |
| const GltfSpawnPlan & | plan, | ||
| const GltfSpawnNode & | spawnNode ) |
Referenced by Engine::Entities::Scene::spawnAll(), and Engine::Entities::Scene::spawnAll().
| GltfSpawnPlan Engine::Entities::detail::prepareGltfSpawnPlan | ( | Scene * | scene, |
| Assets::GltfHandle | gltf ) |
| GltfSpawnPlan Engine::Entities::detail::prepareGltfSpawnPlan | ( | Scene * | scene, |
| const std::filesystem::path & | gltfPath ) |
Referenced by Engine::Entities::Scene::spawnAll(), and Engine::Entities::Scene::spawnAll().