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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <Scene.h>
Public Attributes | |
| Asset::Path | meshPath |
| Ecs::Transform | transform |
| size_t | modelNodeIndex = 0 |
| Asset::Path Engine::Entities::detail::GltfSpawnNode::meshPath |
Definition at line 34 of file Scene.h.
Referenced by Engine::Entities::Scene::spawnAll().
| size_t Engine::Entities::detail::GltfSpawnNode::modelNodeIndex = 0 |
| Ecs::Transform Engine::Entities::detail::GltfSpawnNode::transform |
Definition at line 35 of file Scene.h.
Referenced by Engine::Entities::Scene::spawnAll().