|
Vulkan Schnee 0.0.1
High-performance rendering engine
|
#include <Scene.h>
Public Attributes | |
| std::shared_ptr< const GltfSpawnPlanData > | data |
| std::vector< GltfSpawnNode > | meshNodes |
| std::shared_ptr<const GltfSpawnPlanData> Engine::Entities::detail::GltfSpawnPlan::data |
| std::vector<GltfSpawnNode> Engine::Entities::detail::GltfSpawnPlan::meshNodes |
Definition at line 41 of file Scene.h.
Referenced by Engine::Entities::Scene::spawnAll().