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Vulkan Schnee 0.0.1
High-performance rendering engine
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Represents a single shader parameter that can be either connected or a direct value. More...
#include <GltfLoader.h>
Public Member Functions | |
| ShaderParameter (const tinygltf::Value ¶m) | |
Public Attributes | |
| std::string | type |
| std::string | socketType |
| tinygltf::Value | value |
Represents a single shader parameter that can be either connected or a direct value.
Definition at line 265 of file GltfLoader.h.
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explicit |
| std::string Engine::Assets::Loaders::GltfLoader::VulkanSchneeMaterialExtension::ShaderParameter::socketType |
Definition at line 269 of file GltfLoader.h.
| std::string Engine::Assets::Loaders::GltfLoader::VulkanSchneeMaterialExtension::ShaderParameter::type |
Definition at line 268 of file GltfLoader.h.
| tinygltf::Value Engine::Assets::Loaders::GltfLoader::VulkanSchneeMaterialExtension::ShaderParameter::value |
Definition at line 270 of file GltfLoader.h.