Vulkan Schnee 0.0.1
High-performance rendering engine
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Engine::Ecs::ExrHeaderData Struct Reference

Loaded EXR header data used before full texture payload loading. More...

#include <EcsData.h>

Collaboration diagram for Engine::Ecs::ExrHeaderData:

Public Attributes

Engine::Assets::Textures::ExrHeader header

Detailed Description

Loaded EXR header data used before full texture payload loading.

Definition at line 116 of file EcsData.h.

Member Data Documentation

◆ header

Engine::Assets::Textures::ExrHeader Engine::Ecs::ExrHeaderData::header

Definition at line 118 of file EcsData.h.


The documentation for this struct was generated from the following file:
  • /home/magerbeton/Documents/gl3-vulkan/Engine/include/Engine/Ecs/EcsData.h