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Vulkan Schnee 0.0.1
High-performance rendering engine
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Loaded EXR header data used before full texture payload loading. More...
#include <EcsData.h>
Public Attributes | |
| Engine::Assets::Textures::ExrHeader | header |
Loaded EXR header data used before full texture payload loading.
| Engine::Assets::Textures::ExrHeader Engine::Ecs::ExrHeaderData::header |