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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <EcsData.h>
Public Attributes | |
| std::filesystem::path | path |
| std::future< Engine::Assets::Textures::Ktx2TextureData > | future |
| std::future<Engine::Assets::Textures::Ktx2TextureData> Engine::Ecs::Ktx2LoadFuture::future |