Vulkan Schnee 0.0.1
High-performance rendering engine
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Engine::Exceptions::Environment Class Reference

Is thrown when the environment for the game is not setup properly. So for example if we cant find an openxr runtime this is thrown. More...

#include <ApplicationContext.h>

Inheritance diagram for Engine::Exceptions::Environment:
Collaboration diagram for Engine::Exceptions::Environment:

Public Member Functions

 Environment (const std::string &message)
 Environment (const std::stringstream &message)
Public Member Functions inherited from Engine::Exceptions::Exception
 Exception (const std::string &message)
 Exception (const std::stringstream &message)

Detailed Description

Is thrown when the environment for the game is not setup properly. So for example if we cant find an openxr runtime this is thrown.

Definition at line 24 of file ApplicationContext.h.

Constructor & Destructor Documentation

◆ Environment() [1/2]

Engine::Exceptions::Environment::Environment ( const std::string & message)
inlineexplicit

Definition at line 26 of file ApplicationContext.h.

References Engine::Exceptions::Exception::Exception().

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◆ Environment() [2/2]

Engine::Exceptions::Environment::Environment ( const std::stringstream & message)
inlineexplicit

Definition at line 27 of file ApplicationContext.h.

References Engine::Exceptions::Exception::Exception().

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The documentation for this class was generated from the following file: