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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <TextureLoadData.h>
Public Member Functions | |
| std::size_t | operator() (const EngineCore::TextureLoadData &tex) const |
Definition at line 33 of file TextureLoadData.h.
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inline |
Definition at line 34 of file TextureLoadData.h.
References EngineCore::TextureLoadData::channels, EngineCore::TextureLoadData::height, EngineCore::TextureLoadData::imageData, and EngineCore::TextureLoadData::width.