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Vulkan Schnee 0.0.1 (22840dc8)
High-performance rendering engine
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Definition at line 449 of file PhysicsEngine.h.
| Physics::CollisionEventType Engine::Core::PhysicsEngine::PendingComponentEvent::eventType = Physics::CollisionEventType::Begin |
Definition at line 456 of file PhysicsEngine.h.
| Physics::PhysicsBodyHandle Engine::Core::PhysicsEngine::PendingComponentEvent::otherBody |
Definition at line 454 of file PhysicsEngine.h.
| Physics::CollisionHandle Engine::Core::PhysicsEngine::PendingComponentEvent::otherComponent |
Definition at line 452 of file PhysicsEngine.h.
| Physics::CollisionResponse Engine::Core::PhysicsEngine::PendingComponentEvent::response = Physics::CollisionResponse::Ignore |
Definition at line 455 of file PhysicsEngine.h.
| Physics::PhysicsBodyHandle Engine::Core::PhysicsEngine::PendingComponentEvent::selfBody |
Definition at line 453 of file PhysicsEngine.h.
| Physics::CollisionHandle Engine::Core::PhysicsEngine::PendingComponentEvent::selfComponent |
Definition at line 451 of file PhysicsEngine.h.