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Vulkan Schnee 0.0.1
High-performance rendering engine
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Skeletal mesh data component. Similar to StaticMeshData but references skin/animation. More...
#include <EcsData.h>
Public Attributes | |
| Asset::Path | asset |
| Engine::Assets::Mesh * | assetData = nullptr |
| Engine::Assets::Skin * | skin = nullptr |
Skeletal mesh data component. Similar to StaticMeshData but references skin/animation.
| Asset::Path Engine::Ecs::SkeletalMeshData::asset |
| Engine::Assets::Mesh* Engine::Ecs::SkeletalMeshData::assetData = nullptr |
| Engine::Assets::Skin* Engine::Ecs::SkeletalMeshData::skin = nullptr |