Vulkan Schnee 0.0.1 (22840dc8)
High-performance rendering engine
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Engine::Components::Collision::CallbackSubscription Struct Reference

Public Attributes

CollisionCallbackHandle handle = 0
std::function< void(Components::Collision *)> callback

Detailed Description

Definition at line 445 of file CollisionComponent.h.

Member Data Documentation

◆ callback

std::function<void( Components::Collision * )> Engine::Components::Collision::CallbackSubscription::callback

Definition at line 448 of file CollisionComponent.h.

◆ handle

CollisionCallbackHandle Engine::Components::Collision::CallbackSubscription::handle = 0

Definition at line 447 of file CollisionComponent.h.


The documentation for this struct was generated from the following file:
  • /workspace/magerbeton/gl3-vulkan/code/Engine/include/Engine/Component/Collision/CollisionComponent.h