Vulkan Schnee 0.0.1
High-performance rendering engine
Loading...
Searching...
No Matches
Engine::Rendering::Headset::ImageBuffer Struct Reference

Public Member Functions

void cleanup (const Core::ApplicationContext *context)

Public Attributes

VkImage image = nullptr
VkDeviceMemory deviceMemory = nullptr
VkImageView imageView = nullptr

Detailed Description

Definition at line 265 of file Headset.h.

Member Function Documentation

◆ cleanup()

void Engine::Rendering::Headset::ImageBuffer::cleanup ( const Core::ApplicationContext * context)

Member Data Documentation

◆ deviceMemory

VkDeviceMemory Engine::Rendering::Headset::ImageBuffer::deviceMemory = nullptr

Definition at line 268 of file Headset.h.

◆ image

VkImage Engine::Rendering::Headset::ImageBuffer::image = nullptr

Definition at line 267 of file Headset.h.

◆ imageView

VkImageView Engine::Rendering::Headset::ImageBuffer::imageView = nullptr

Definition at line 269 of file Headset.h.


The documentation for this struct was generated from the following file:
  • /home/magerbeton/Documents/gl3-vulkan/Engine/include/Engine/Renderer/Headset.h