Engine-owned Vulkan image, memory, and view tuple.
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| VkImage | image = nullptr |
| | Vulkan image owned by Headset.
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| VkDeviceMemory | deviceMemory = nullptr |
| | Device-local memory bound to image.
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| VkImageView | imageView = nullptr |
| | Image view for rendering or sampling.
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Engine-owned Vulkan image, memory, and view tuple.
Definition at line 346 of file Headset.h.
◆ cleanup()
◆ deviceMemory
| VkDeviceMemory Engine::Rendering::Headset::ImageBuffer::deviceMemory = nullptr |
Device-local memory bound to image.
Definition at line 349 of file Headset.h.
◆ image
| VkImage Engine::Rendering::Headset::ImageBuffer::image = nullptr |
Vulkan image owned by Headset.
Definition at line 348 of file Headset.h.
◆ imageView
| VkImageView Engine::Rendering::Headset::ImageBuffer::imageView = nullptr |
Image view for rendering or sampling.
Definition at line 350 of file Headset.h.
The documentation for this struct was generated from the following file:
- /workspace/magerbeton/gl3-vulkan/code/Engine/include/Engine/Renderer/Headset.h