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Vulkan Schnee 0.0.1
High-performance rendering engine
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Status information for asset loading pipeline. More...
#include <EcsData.h>
Public Attributes | |
| AssetLoadingStage | stage = AssetLoadingStage::PENDING |
| std::string | lastError |
| AssetLoadingStage Engine::Ecs::AssetLoadingStatus::stage = AssetLoadingStage::PENDING |