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Vulkan Schnee 0.0.1
High-performance rendering engine
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Texture asset entry paired with its descriptor index. More...
#include <AssetManager.h>
Public Member Functions | |
| template<typename T> | |
| bool | operator> (const T &other) |
| template<typename T> | |
| bool | operator< (const T &other) |
Public Attributes | |
| uint32_t | index = 0u |
| Descriptor or storage index assigned to the texture. | |
| std::shared_ptr< Assets::Texture > | texture = nullptr |
| Managed texture asset. | |
Texture asset entry paired with its descriptor index.
Definition at line 128 of file AssetManager.h.
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inline |
Definition at line 147 of file AssetManager.h.
References index.
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inline |
Definition at line 141 of file AssetManager.h.
References index.
| uint32_t Engine::Core::TextureStorage::index = 0u |
Descriptor or storage index assigned to the texture.
Definition at line 133 of file AssetManager.h.
Referenced by operator<(), and operator>().
| std::shared_ptr<Assets::Texture> Engine::Core::TextureStorage::texture = nullptr |
Managed texture asset.
Definition at line 138 of file AssetManager.h.