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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <CubemapTexture.h>
Public Member Functions | |
| CubemapTextureData | loadFromDirectory (const std::filesystem::path &directory) const |
Definition at line 26 of file CubemapTexture.h.
| CubemapTextureData Engine::Assets::CubemapTextureLoader::loadFromDirectory | ( | const std::filesystem::path & | directory | ) | const |