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Vulkan Schnee 0.0.1 (22840dc8)
High-performance rendering engine
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Active spatialized sound referencing a Steam Audio backend source. More...
Public Attributes | |
| std::uint32_t | source = 0 |
| Backend source registered with SteamAudioBackend. | |
| std::string | assetPath |
| Asset path used to start this sound. | |
Active spatialized sound referencing a Steam Audio backend source.
Definition at line 274 of file AudioEngine.h.
| std::string Engine::Core::AudioEngine::SpatializedSound::assetPath |
Asset path used to start this sound.
Definition at line 283 of file AudioEngine.h.
| std::uint32_t Engine::Core::AudioEngine::SpatializedSound::source = 0 |
Backend source registered with SteamAudioBackend.
Definition at line 278 of file AudioEngine.h.