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Vulkan Schnee 0.0.1
High-performance rendering engine
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Mesh unpacking metadata for compute shader. More...
#include <RenderData.h>
Public Attributes | |
| uint32_t | meshStartIndex |
| First meshlet for this mesh. | |
| uint32_t | meshletCount |
| uint32_t | objectIndex |
| Index into main SSBO. | |
Mesh unpacking metadata for compute shader.
Definition at line 186 of file RenderData.h.
| uint32_t Engine::Rendering::GpuBuffers::MeshUnpackingData::meshletCount |
Definition at line 189 of file RenderData.h.
| uint32_t Engine::Rendering::GpuBuffers::MeshUnpackingData::meshStartIndex |
First meshlet for this mesh.
Definition at line 188 of file RenderData.h.
| uint32_t Engine::Rendering::GpuBuffers::MeshUnpackingData::objectIndex |
Index into main SSBO.
Definition at line 190 of file RenderData.h.