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Vulkan Schnee 0.0.1 (22840dc8)
High-performance rendering engine
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Mesh unpacking metadata for compute shader. More...
#include <RenderData.h>
Public Attributes | |
| uint32_t | meshStartIndex |
| First meshlet for this mesh. | |
| uint32_t | meshletCount |
| Number of meshlets to unpack. | |
| uint32_t | objectIndex |
| Index into the per-object transform buffer. | |
Mesh unpacking metadata for compute shader.
Definition at line 227 of file RenderData.h.
| uint32_t Engine::Rendering::GpuBuffers::MeshUnpackingData::meshletCount |
Number of meshlets to unpack.
Definition at line 230 of file RenderData.h.
| uint32_t Engine::Rendering::GpuBuffers::MeshUnpackingData::meshStartIndex |
First meshlet for this mesh.
Definition at line 229 of file RenderData.h.
| uint32_t Engine::Rendering::GpuBuffers::MeshUnpackingData::objectIndex |
Index into the per-object transform buffer.
Definition at line 231 of file RenderData.h.