Vulkan Schnee 0.0.1 (22840dc8)
High-performance rendering engine
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Engine::Assets::Loaders::GltfLoader::StaticMeshExtensions Struct Reference

Parsed extension bundle for one mesh or node. More...

#include <GltfLoader.h>

Public Member Functions

 StaticMeshExtensions ()=default
 Creates an empty static mesh extension bundle.
 StaticMeshExtensions (const tinygltf::ExtensionMap &extensions)
 Parses mesh or node extensions without model-dependent data.
 StaticMeshExtensions (const tinygltf::Model &model, const tinygltf::ExtensionMap &extensions)
 Parses mesh or node extensions with access to model-dependent data.

Public Attributes

std::optional< VulkanSchneeExtension > vulkanSchneeExtension
 Parsed Vulkan Schnee engine extension when present.

Detailed Description

Parsed extension bundle for one mesh or node.

Definition at line 799 of file GltfLoader.h.

Constructor & Destructor Documentation

◆ StaticMeshExtensions() [1/3]

Engine::Assets::Loaders::GltfLoader::StaticMeshExtensions::StaticMeshExtensions ( )
default

Creates an empty static mesh extension bundle.

◆ StaticMeshExtensions() [2/3]

Engine::Assets::Loaders::GltfLoader::StaticMeshExtensions::StaticMeshExtensions ( const tinygltf::ExtensionMap & extensions)
explicit

Parses mesh or node extensions without model-dependent data.

Parameters
extensionsExtension map from tinygltf.

◆ StaticMeshExtensions() [3/3]

Engine::Assets::Loaders::GltfLoader::StaticMeshExtensions::StaticMeshExtensions ( const tinygltf::Model & model,
const tinygltf::ExtensionMap & extensions )

Parses mesh or node extensions with access to model-dependent data.

Parameters
modelSource glTF model used by extensions that reference model data.
extensionsExtension map from tinygltf.

Member Data Documentation

◆ vulkanSchneeExtension

std::optional<VulkanSchneeExtension> Engine::Assets::Loaders::GltfLoader::StaticMeshExtensions::vulkanSchneeExtension

Parsed Vulkan Schnee engine extension when present.

Definition at line 822 of file GltfLoader.h.


The documentation for this struct was generated from the following file:
  • /workspace/magerbeton/gl3-vulkan/code/Engine/include/Engine/Mesh/GltfLoader.h