Vulkan Schnee 0.0.1 (22840dc8)
High-performance rendering engine
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Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::MeshProperties Struct Reference

Mesh behavior flags imported from meshProperties. More...

#include <GltfLoader.h>

Public Member Functions

 MeshProperties (const tinygltf::Value &extension)
 Parses meshProperties from the parent engine extension object.

Public Attributes

bool isStatic
 True when the object is authored as static.
bool collisionEnabled
 True when authored collision should be enabled on the spawned mesh actor.

Detailed Description

Mesh behavior flags imported from meshProperties.

Definition at line 273 of file GltfLoader.h.

Constructor & Destructor Documentation

◆ MeshProperties()

Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::MeshProperties::MeshProperties ( const tinygltf::Value & extension)
explicit

Parses meshProperties from the parent engine extension object.

Parameters
extensionParent extension object that contains meshProperties.

Member Data Documentation

◆ collisionEnabled

bool Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::MeshProperties::collisionEnabled

True when authored collision should be enabled on the spawned mesh actor.

Definition at line 289 of file GltfLoader.h.

◆ isStatic

bool Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::MeshProperties::isStatic

True when the object is authored as static.

Definition at line 284 of file GltfLoader.h.


The documentation for this struct was generated from the following file:
  • /workspace/magerbeton/gl3-vulkan/code/Engine/include/Engine/Mesh/GltfLoader.h