Camera properties for projection matrix calculation.
More...
#include <EcsData.h>
|
| float | fov = 60.0f |
| | Vertical field of view in degrees.
|
| float | nearPlane = 0.01f |
| | Near clipping plane distance.
|
| float | farPlane = 1000.0f |
| | Far clipping plane distance.
|
| float | aspectRatio = 16.0f / 9.0f |
| | Projection aspect ratio, width divided by height.
|
Camera properties for projection matrix calculation.
Definition at line 580 of file EcsData.h.
◆ aspectRatio
| float Engine::Ecs::CameraProperties::aspectRatio = 16.0f / 9.0f |
Projection aspect ratio, width divided by height.
Definition at line 584 of file EcsData.h.
◆ farPlane
| float Engine::Ecs::CameraProperties::farPlane = 1000.0f |
Far clipping plane distance.
Definition at line 583 of file EcsData.h.
◆ fov
| float Engine::Ecs::CameraProperties::fov = 60.0f |
Vertical field of view in degrees.
Definition at line 581 of file EcsData.h.
◆ nearPlane
| float Engine::Ecs::CameraProperties::nearPlane = 0.01f |
Near clipping plane distance.
Definition at line 582 of file EcsData.h.
The documentation for this struct was generated from the following file:
- /workspace/magerbeton/gl3-vulkan/code/Engine/include/Engine/Ecs/EcsData.h