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Vulkan Schnee 0.0.1
High-performance rendering engine
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Registry entry storing texture metadata. More...
Public Attributes | |
| std::filesystem::path | path |
| TextureType | type = TextureType::Unknown |
| RuntimeTexture * | texture = nullptr |
| uint32_t | descriptorIndex = TextureHandle::INVALID_ID |
Registry entry storing texture metadata.
Definition at line 158 of file TextureHandleRegistry.h.
| uint32_t Engine::Assets::Textures::TextureHandleRegistry::Entry::descriptorIndex = TextureHandle::INVALID_ID |
Definition at line 163 of file TextureHandleRegistry.h.
| std::filesystem::path Engine::Assets::Textures::TextureHandleRegistry::Entry::path |
Definition at line 160 of file TextureHandleRegistry.h.
| RuntimeTexture* Engine::Assets::Textures::TextureHandleRegistry::Entry::texture = nullptr |
Definition at line 162 of file TextureHandleRegistry.h.
| TextureType Engine::Assets::Textures::TextureHandleRegistry::Entry::type = TextureType::Unknown |
Definition at line 161 of file TextureHandleRegistry.h.