Vulkan Schnee 0.0.1
High-performance rendering engine
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Engine::Ecs::AssetLoadingImage Struct Reference

Async glTF image load request tracked by the ECS asset pipeline. More...

#include <EcsData.h>

Public Attributes

std::filesystem::path path
 Source image path.
std::future< tinygltf::Image > future
 Future that resolves to decoded tinygltf image data.

Detailed Description

Async glTF image load request tracked by the ECS asset pipeline.

Definition at line 67 of file EcsData.h.

Member Data Documentation

◆ future

std::future<tinygltf::Image> Engine::Ecs::AssetLoadingImage::future

Future that resolves to decoded tinygltf image data.

Definition at line 76 of file EcsData.h.

◆ path

std::filesystem::path Engine::Ecs::AssetLoadingImage::path

Source image path.

Definition at line 71 of file EcsData.h.


The documentation for this struct was generated from the following file:
  • /home/magerbeton/Documents/gl3-vulkan/Engine/include/Engine/Ecs/EcsData.h