Vulkan Schnee 0.0.1
High-performance rendering engine
Loading...
Searching...
No Matches
Engine::SceneBrowserEntry Struct Reference

#include <GameModule.h>

Public Attributes

const char * name = nullptr
std::function< Entities::Scene *()> createScene

Detailed Description

Definition at line 18 of file GameModule.h.

Member Data Documentation

◆ createScene

std::function<Entities::Scene *()> Engine::SceneBrowserEntry::createScene

Definition at line 21 of file GameModule.h.

◆ name

const char* Engine::SceneBrowserEntry::name = nullptr

Definition at line 20 of file GameModule.h.


The documentation for this struct was generated from the following file:
  • /home/magerbeton/Documents/gl3-vulkan/Engine/include/Engine/Game/GameModule.h