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Vulkan Schnee 0.0.1 (22840dc8)
High-performance rendering engine
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Scene factory entry exposed to the scene browser. More...
#include <GameModule.h>
Public Attributes | |
| const char * | name = nullptr |
| Display name shown in the scene browser. | |
| std::function< Entities::Scene *()> | createScene |
| Factory that creates the scene entry. | |
Scene factory entry exposed to the scene browser.
Definition at line 26 of file GameModule.h.
| std::function<Entities::Scene *()> Engine::SceneBrowserEntry::createScene |
Factory that creates the scene entry.
Definition at line 29 of file GameModule.h.
| const char* Engine::SceneBrowserEntry::name = nullptr |
Display name shown in the scene browser.
Definition at line 28 of file GameModule.h.