Vulkan Schnee 0.0.1 (22840dc8)
High-performance rendering engine
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Engine::SceneBrowserEntry Struct Reference

Scene factory entry exposed to the scene browser. More...

#include <GameModule.h>

Public Attributes

const char * name = nullptr
 Display name shown in the scene browser.
std::function< Entities::Scene *()> createScene
 Factory that creates the scene entry.

Detailed Description

Scene factory entry exposed to the scene browser.

Definition at line 26 of file GameModule.h.

Member Data Documentation

◆ createScene

std::function<Entities::Scene *()> Engine::SceneBrowserEntry::createScene

Factory that creates the scene entry.

Definition at line 29 of file GameModule.h.

◆ name

const char* Engine::SceneBrowserEntry::name = nullptr

Display name shown in the scene browser.

Definition at line 28 of file GameModule.h.


The documentation for this struct was generated from the following file:
  • /workspace/magerbeton/gl3-vulkan/code/Engine/include/Engine/Game/GameModule.h