#include <GltfLoader.h>
Definition at line 199 of file GltfLoader.h.
◆ PointLightProperties()
| Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::PointLightProperties::PointLightProperties |
( |
const tinygltf::Value & | extension | ) |
|
|
explicit |
◆ color
| glm::vec3 Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::PointLightProperties::color {1.0f} |
◆ cullDistance
| float Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::PointLightProperties::cullDistance = 100.0f |
◆ intensity
| float Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::PointLightProperties::intensity = 1.0f |
◆ radius
| float Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::PointLightProperties::radius = 10.0f |
The documentation for this struct was generated from the following file:
- /home/magerbeton/Documents/gl3-vulkan/Engine/include/Engine/Mesh/GltfLoader.h