Vulkan Schnee 0.0.1
High-performance rendering engine
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Engine::Rendering::WorldUiRenderer::TargetFrame Struct Reference

Public Attributes

VkImage image = VK_NULL_HANDLE
VmaAllocation allocation = VK_NULL_HANDLE
VkImageView imageView = VK_NULL_HANDLE
VkImageLayout currentLayout = VK_IMAGE_LAYOUT_UNDEFINED

Detailed Description

Definition at line 53 of file WorldUiRenderer.h.

Member Data Documentation

◆ allocation

VmaAllocation Engine::Rendering::WorldUiRenderer::TargetFrame::allocation = VK_NULL_HANDLE

Definition at line 56 of file WorldUiRenderer.h.

◆ currentLayout

VkImageLayout Engine::Rendering::WorldUiRenderer::TargetFrame::currentLayout = VK_IMAGE_LAYOUT_UNDEFINED

Definition at line 58 of file WorldUiRenderer.h.

◆ image

VkImage Engine::Rendering::WorldUiRenderer::TargetFrame::image = VK_NULL_HANDLE

Definition at line 55 of file WorldUiRenderer.h.

◆ imageView

VkImageView Engine::Rendering::WorldUiRenderer::TargetFrame::imageView = VK_NULL_HANDLE

Definition at line 57 of file WorldUiRenderer.h.


The documentation for this struct was generated from the following file: