Here is a list of all variables with links to the classes they belong to:
- i -
- id : EngineCore::TestComponent
- id_ : EngineCore::TextureHandle
- image : Ecs::ImageData, EngineCore::GltfLoader::GltfTextureData, EngineCore::Headset::ImageBuffer, EngineCore::RenderProcess::HiZPyramid, EngineCore::RenderTarget
- imageAvailableSemaphore : EngineCore::MirrorView::RenderResult
- imageData : EngineCore::Texture, EngineCore::TextureLoadData
- imageFutures : Ecs::TextureAssetPipeline
- imageInfos : EngineCore::RenderProcess::TextureWriteContainer
- imageInfoStorage : EngineCore::DescriptorSetUpdater
- imageLayout : EngineCore::RenderTarget
- imageView : EngineCore::Headset::ImageBuffer, EngineCore::RenderTarget
- index : Ecs::MeshIndex, EngineCore::ApplicationContext::QueueFamily::Family, EngineCore::TextureStorage
- indexCount : EngineCore::PerObjectData, EngineCore::SingleMeshletGeometryData
- indexDataView : EngineCore::GltfLoader::GltfVertexData
- indexInParent : EngineCore::SceneNode
- indices : Ecs::PrimitiveData, Ecs::RawMeshData, EngineCore::ClusterLodGenerator::LodLevelData, EngineCore::GltfLoader::GltfMeshPrimitiveData, EngineCore::MeshPrimitive, EngineCore::UnifiedGeometryManager
- indirectDrawBuffer : EngineCore::RenderProcess
- injectedAssetManager : EngineCore::RenderingDataManager
- injectedRenderer : EngineCore::RenderingDataManager
- injectedSceneManager : EngineCore::RenderingDataManager
- inputHandler : EngineCore::Engine
- inputHandler_ : EngineCore::VrMovementComponent
- instanceCount_ : EngineCore::RenderingDataManager
- instanceCullingDataBuffer : EngineCore::RenderingDataManager
- instanceDataBuffer : EngineCore::RenderingDataManager
- instanceId : EngineCore::InstanceCullingData
- instancesDirty_ : EngineCore::RenderingDataManager
- instancingEnabled_ : EngineCore::RenderingDataManager
- INVALID_ID : EngineCore::TextureHandle
- inverseNeedsUpdate : EngineCore::Transform
- isDirty : EngineCore::RenderingDataManager, EngineCore::Transform
- isDirty_ : EngineCore::CollisionComponent
- isDynamic : Physics::CollisionShape
- isExistRequested : EngineCore::Headset
- isHostCoherent_ : EngineCore::VulkanBuffer
- isInitialized_ : EngineCore::PhysicsBodyComponent
- isKinematic : Ecs::SimulatesPhysics
- isKinematic_ : EngineCore::PhysicsBodyComponent
- isMirrorResizeDetected : EngineCore::MirrorView
- isPersistentlyMapped_ : EngineCore::VulkanBuffer
- isReady : EngineCore::Mesh
- isSingleMeshlet : EngineCore::MeshGeometryMapping
- isStatic : Ecs::MeshProperties, Ecs::SimulatesPhysics, EngineCore::GltfLoader::VulkanSchneeExtension::MeshProperties
- isStatic_ : EngineCore::PhysicsBodyComponent
- isTransformDirty : EngineCore::Actor
- isTrigger_ : EngineCore::CollisionComponent
- IsUnique : EngineCore::CameraComponent, EngineCore::CollisionComponent, EngineCore::LogicComponent, EngineCore::PhysicsBodyComponent, EngineCore::TestComponent, EngineCore::UniqueTestComponent, EngineCore::VrMovementComponent
- isXrSessionRunning : EngineCore::Engine